Gaming might be the world’s favorite past time, but what if it became more profitable than working? Time is money as they say, especially while enjoying your favorite online games.
The time it takes to reach the highest level and acquire a top set of items in any MMORPG (World of Warcraft for example) carries value simply because there are people who would rather pay to skip months of grinding levels, gold, and gear.
The value of digital items across popular online games further sparked an entire industry where workers are hired to play games all day with the specific goal of earning as much in-game currency as possible, so they can ultimately sell it in exchange for their own local currency.
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